Template:ListOfDCSControlFuncs: Difference between revisions
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[[DCS_func_setPause|setPause]], [[DCS_func_getPause|getPause]], [[DCS_func_stopMission|stopMission]], [[DCS_func_exitProcess|exitProcess]], [[DCS_func_isMultiplayer|isMultiplayer]], [[DCS_func_isServer|isServer]], [[DCS_func_getModelTime|getModelTime]], [[DCS_func_getRealTime|getRealTime]], [[DCS_func_getMissionOptions|getMissionOptions]], [[DCS_func_getAvailableCoalitions|getAvailableCoalitions]], [[DCS_func_getAvailableSlots|getAvailableSlots]], [[DCS_func_getCurrentMission|getCurrentMission]], [[DCS_func getMissionName|getMissionName]], [[DCS_func getMissionFilename|getMissionFilename]], [[DCS_func getMissionResult|getMissionResult]], [[DCS_func getUnitProperty|getUnitProperty]], [[DCS_func getUnitType|getUnitType]], [[DCS_func getUnitTypeAttribute|getUnitTypeAttribute]], [[DCS_func writeDebriefing|writeDebriefing]], [[DCS_func setUserCallbacks|setUserCallbacks]], [[DCS_func makeScreenShot|makeScreenShot]] | [[DCS_func_setPause|setPause]], [[DCS_func_getPause|getPause]], [[DCS_func_stopMission|stopMission]], [[DCS_func_exitProcess|exitProcess]], [[DCS_func_isMultiplayer|isMultiplayer]], [[DCS_func_isServer|isServer]], [[DCS_func_getModelTime|getModelTime]], [[DCS_func_getRealTime|getRealTime]], [[DCS_func_getMissionOptions|getMissionOptions]], [[DCS_func_getAvailableCoalitions|getAvailableCoalitions]], [[DCS_func_getAvailableSlots|getAvailableSlots]], [[DCS_func_getCurrentMission|getCurrentMission]], [[DCS_func getMissionName|getMissionName]], [[DCS_func getMissionFilename|getMissionFilename]], [[DCS_func getMissionResult|getMissionResult]], [[DCS_func getUnitProperty|getUnitProperty]], [[DCS_func getUnitType|getUnitType]], [[DCS_func getUnitTypeAttribute|getUnitTypeAttribute]], [[DCS_func writeDebriefing|writeDebriefing]], [[DCS_func setUserCallbacks|setUserCallbacks]], [[DCS_func reloadUserScripts|reloadUserScripts]], [[DCS_func makeScreenShot|makeScreenShot]] | ||
Latest revision as of 02:28, 22 August 2024
setPause, getPause, stopMission, exitProcess, isMultiplayer, isServer, getModelTime, getRealTime, getMissionOptions, getAvailableCoalitions, getAvailableSlots, getCurrentMission, getMissionName, getMissionFilename, getMissionResult, getUnitProperty, getUnitType, getUnitTypeAttribute, writeDebriefing, setUserCallbacks, reloadUserScripts, makeScreenShot
