DCS hook onPlayerChangeSlot: Difference between revisions

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|reqType1= number
|reqType1= number


|reqName1= id
|reqName1= playerId


|reqType2=  
|reqType2=  

Revision as of 22:54, 18 August 2023


Envrioment: Server
Function: onPlayerChangeSlot Added with: 2.5.0
Member Of: hook
Syntax: nothing hook.onPlayerChangeSlot(number playerId )
Description: Occurs when a player successfully moves into a new slot. This will not be called for example if they try to RIO for a player and the pilot rejects the request.


Return Value: nothing
Return Actions:
Examples:
Related Functions: List of Callbacks: onMissionLoadBegin, onMissionLoadProgress, onMissionLoadEnd, onSimulationStart, onSimulationStop, onSimulationFrame, onSimulationPause, onSimulationResume, onGameEvent, onNetConnect, onNetMissionChanged, onNetConnect, onNetDisconnect, onPlayerConnect, onPlayerDisconnect, onPlayerStart, onPlayerStop, onPlayerChangeSlot, onPlayerTryConnect, onPlayerTrySendChat, onPlayerTryChangeSlot
Notes: